We have several keys to our approach to curing core educational needs. First, if you make a game entertaining enough, kids will find a way to play it. In practice, that means that we keep pushing the gameplay and technology in our games until we get to the level of "Real" video games.
Second, we absolutely have to make the game spectacularly effective, with built-in assement, so that children always walk away with total mastery. That means finding the very best pedagogy in the world, and then improving on it by capitalizing on the limitless possibilities that artificial intelligence and virtual worlds can offer.